Categories: AI/ML News

Tetris reveals how people respond to unfair AI

An experiment in which two people play a modified version of Tetris—the 40-year-old block-stacking video game—revealed that players who get fewer turns perceive the other player as less likable, regardless of whether a person or an algorithm allocates the turns.
AI Generated Robotic Content

Share
Published by
AI Generated Robotic Content

Recent Posts

Text-to-image comparison. FLUX.1 Krea [dev] Vs. Wan2.2-T2V-14B (Best of 5)

Note, this is not a "scientific test" but a best of 5 across both models.…

8 hours ago

How to Diagnose Why Your Regression Model Fails

In regression models , failure occurs when the model produces inaccurate predictions — that is,…

8 hours ago

STIV: Scalable Text and Image Conditioned Video Generation

The field of video generation has made remarkable advancements, yet there remains a pressing need…

8 hours ago

America’s AI Action Plan

Working Together to Accelerate AI AdoptionOn July 23, 2025, the White House unveiled “Winning the AI…

8 hours ago

Introducing AWS Batch Support for Amazon SageMaker Training jobs

Picture this: your machine learning (ML) team has a promising model to train and experiments…

8 hours ago

A deep dive into code reviews with Gemini Code Assist in GitHub

Imagine a code review process that doesn't slow you down. Instead of a queue of…

8 hours ago