Categories: AI/ML News

Deep Mind’s Student of Games AI system can beat humans at a variety of games

A team of AI researchers from EquiLibre Technologies, Sony AI, Amii and Midjourney, working with Google’s DeepMind project, has developed an AI system called Student of Games (SoG) that is capable of both beating humans at a variety of games and learning to play new ones. In their paper published in the journal Science Advances, the group describes the new system and its capabilities.
AI Generated Robotic Content

Share
Published by
AI Generated Robotic Content

Recent Posts

Text-to-image comparison. FLUX.1 Krea [dev] Vs. Wan2.2-T2V-14B (Best of 5)

Note, this is not a "scientific test" but a best of 5 across both models.…

16 hours ago

How to Diagnose Why Your Regression Model Fails

In regression models , failure occurs when the model produces inaccurate predictions — that is,…

16 hours ago

STIV: Scalable Text and Image Conditioned Video Generation

The field of video generation has made remarkable advancements, yet there remains a pressing need…

16 hours ago

America’s AI Action Plan

Working Together to Accelerate AI AdoptionOn July 23, 2025, the White House unveiled “Winning the AI…

16 hours ago

Introducing AWS Batch Support for Amazon SageMaker Training jobs

Picture this: your machine learning (ML) team has a promising model to train and experiments…

16 hours ago

A deep dive into code reviews with Gemini Code Assist in GitHub

Imagine a code review process that doesn't slow you down. Instead of a queue of…

16 hours ago