Categories: FAANG

GAUDI: A Neural Architect for Immersive 3D Scene Generation

We introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach, where we first optimize a latent representation that disentangles radiance fields and camera poses. This latent representation is then used to learn a generative model that enables both unconditional and conditional generation of 3D scenes. Our model generalizes previous works that focus on single objects by removing the assumption that the camera pose…
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Hello can anyone provide insight into making these or have made them?

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21 hours ago

A Gentle Introduction to Multi-Head Attention and Grouped-Query Attention

This post is divided into three parts; they are: • Why Attention is Needed •…

21 hours ago

10 Must-Know Python Libraries for MLOps in 2025

MLOps, or machine learning operations, is all about managing the end-to-end process of building, training,…

21 hours ago

Variational Rectified Flow Matching

We study Variational Rectified Flow Matching, a framework that enhances classic rectified flow matching by…

21 hours ago

Build a scalable AI video generator using Amazon SageMaker AI and CogVideoX

In recent years, the rapid advancement of artificial intelligence and machine learning (AI/ML) technologies has…

21 hours ago

GenLayer launches a new method to incentivize people to market your brand using AI and blockchain

With applications like Rally already live in beta, GenLayer presents a new category of intelligent…

22 hours ago