Scientists develop model that adjusts video game difficulty based on player emotions

Difficulty is a tough aspect to balance in video games. Some people prefer video games that present a challenge whereas others enjoy an easy experience. To make this process easier, most developers use dynamic difficulty adjustment (DDA). The idea of DDA is to adjust the difficulty of a game in real time according to player …

Using a GAN architecture to restore heavily compressed music files

Over the past few decades, computer scientists have developed increasingly advanced technologies and tools to store large amounts of music and audio files in electronic devices. A particular milestone for music storage was the development of MP3 (i.e., MPEG-1 layer 3) technology, a technique to compress sound sequences or songs into very small files that …

Optimizing fluid mixing with machine learning

Fluid mixing is an important part of several industrial processes and chemical reactions. However, the process often relies on trial-and-error-based experiments instead of mathematical optimization. While turbulent mixing is effective, it cannot always be sustained and can damage the materials involved. To address this issue, researchers from Japan have now proposed an optimization approach to …

Efficient AI technology for MRI data analysis

An algorithm developed by researchers from Helmholtz Munich, the Technical University of Munich (TUM) and its University Hospital rechts der Isar, the University Hospital Bonn (UKB) and the University of Bonn is able to learn independently across different medical institutions. The key feature is that it is self-learning, meaning it does not require extensive, time-consuming …