LTX Desktop 1.0.3 is live! Now runs on 16 GB VRAM machines

The biggest change: we integrated model layer streaming across all local inference pipelines, cutting peak VRAM usage enough to run on 16 GB VRAM machines. This has been one of the most requested changes since launch, and it’s live now. What else is in 1.0.3: Video Editor performance: Smooth playback and responsiveness even in heavy …

iPhone 2007 [FLUX.2 Klein]

A Lora trained on photos taken with the original Apple iPhone (2007). Works with FLUX.2 Klein Base and FLUX.2 Klein. Trigger Word: Amateur Photo Download HF: https://huggingface.co/Badnerle/FLUX.2-Klein-iPhoneStyle Download CivitAI: https://civitai.com/models/2508638/iphone-2007-flux2-klein submitted by /u/Designer-Pair5773 [link] [comments]

Mugen – Modernized Anime SDXL Base, or how to make Bluvoll tiny bit less sane

Your monthly “Anzhc’s Posts” issue have arrived. Today im introducing – Mugen – continuation of the Flux 2 VAE experiment on SDXL. We have renamed it to signify strong divergence from prior Noobai models, and to finally have a normal name, no more NoobAI-Flux2VAE-Rectified-Flow-v-0.3-oc-gaming-x. In this run in particular we have prioritized character knowledge, and …

Mugen – Modernized Anime SDXL Base, or how to make Bluvoll tiny bit less sane

Your monthly “Anzhc’s Posts” issue have arrived. Today im introducing – Mugen – continuation of the Flux 2 VAE experiment on SDXL. We have renamed it to signify strong divergence from prior Noobai models, and to finally have a normal name, no more NoobAI-Flux2VAE-Rectified-Flow-v-0.3-oc-gaming-x. In this run in particular we have prioritized character knowledge, and …

[Update] ComfyUI VACE Video Joiner v2.5 – Seamless loops, reduced RAM usage on assembly

Github | CivitAI Point this workflow at a directory of clips and it will automatically stitch them together, fixing awkward motion and transition artifacts. At each seam, VACE generates new frames guided by context on both sides, replacing the seam with motion that flows naturally between the clips. How many context frames and generated frames …