Anima with dark style anime lora is pretty good. Tried with some Sailor girls.
Used Euler A and Beta 57 40 steps and 5 cfg. There might be some anatomy issues I used 896×1152 resolution. submitted by /u/Asphyxiem [link] [comments]
Category Added in a WPeMatico Campaign
Used Euler A and Beta 57 40 steps and 5 cfg. There might be some anatomy issues I used 896×1152 resolution. submitted by /u/Asphyxiem [link] [comments]
EDIT: I can’t believe how many great and useful replies I’ve got, and not a single one negative! Thank you all! Here is what I’ve found out so far: A lot of you recommend me SwarmUI. It’s some kind of Automatic-style frond-end UI on top of the ComfyUI itself. This seems to be the ideal …
Been experimenting with Anima lately and ended up spending way too much time refining prompts. Thought I’d share a few that consistently gave me results I liked. Most of these lean toward dreamlike character-focused illustrations rather than complex scenes. Prompt 1: [masterpiece, best quality, ultra refined anime aesthetics, breathtaking dreamlike anime illustration, highly detailed anime …
Page: https://ernie-research.github.io/NAVA/ Model: https://huggingface.co/ernie-research/NAVA Github: https://github.com/ernie-research/NAVA NAVA is a 6.3 B-parameter joint audio-video generator that synthesizes synchronized video and audio from a single prompt — including multi-speaker speech with reference-timbre control and image-conditioned continuations. Instead of post-hoc-aligned dual towers or fully unified tri-modal stacks, NAVA uses an Align-then-Fuse MMDiT: a dedicated alignment space first establishes …
submitted by /u/AreaFifty1 [link] [comments]
A few weeks ago I introduced a new method for training style LoRAs which has been quite successful. A bunch of folks asked if this would also help with character training. The short answer is yes, but it needed a separate technique on top of the depth stuff. I’ve got something dialed in well enough …
Read more “Using depth maps and weight noising to get better character LoRAs”
I made a post about ZIT earlier this month, but i think its time ANIMA gets a post aswell. Every image is made by me and made with ONLY anima-base-1, NO loras. Below i shared the CivitAI posts so you can find prompts and in some cases the ComfyUI workflows aswell. This model is insane …
Read more “Anima-Base is magic and i don’t think people realize how good it is.”
Just tested NVIDIA-PiD with 512px generated images and 1024 generated image downscaled to 512, because I think this way the comparison is more balanced since 512 generations will always have less details. (PiD was trained with 512px inputs) I used https://github.com/tsolful/ComfyUI-PiD to test it. There is this other one I just came to know: https://github.com/Merserk/ComfyUI-PiD …
Read more “Testing ZIT and Flux-1 with “NVIDIA PiD — Pixel Diffusion Decoder””
I am putting most of my efforts to achieve more realistic Ai acting with natural audio voices and video generations using fully LTX inside wangp. This is my vision of how Pitt would cast Elliot for Achilles. submitted by /u/a-ijoe [link] [comments]
Model weights: https://huggingface.co/Comfy-Org/Lens PR: https://github.com/Comfy-Org/ComfyUI/pull/14077 You’ll need to git the merge pull request if you’re in a hurry: git fetch origin pull/14077/head:pr-14077 git checkout pr-14077 Supported Resolutions (Width × Height): Base resolution = 1024 Aspect Ratio Resolution (width × height) 1:2 736 × 1472 9:16 768 × 1376 2:3 832 × 1248 3:4 864 × …